1/13/2024 0 Comments Pillars of eternity ii atsuraResting clears all stacks and allows a different race to be chosen. Subsequent hits against the same race will increase stacks (up to +20). * Hunter's Claw - 2 Bond Full Attack, The first target hit with this grants +1 Accuracy vs the target's Race until Rest. > New Ranger Abilities - Five new Ranger abilities have been added to the Ranger's arsenal of skills: * Mythical Discovery - Start with a Mythical Adra Stone in the prologue armoire (free upgrade from Legendary → Mythic Quality) * Discount Craftsman - Crafting and enchanting costs are reduced. * Legendary Crew - 3 Veteran Sailors become available in the Kraken's Eye tavern, they are better than normal and cheaper than normal. * Loaded Pockets - NPC pockets are filled with more and rarer items. > New Berath's Blessings - New and exciting blessing come in to add some interesting replayability to the Deadfire: * The second DLC has the Watcher journey to the island to Kazuwari in search for some answers to a mysterious package. * Players no longer get stuck in combat when boarding the Deck of Many Things while a hostile ship is nearby.Ĭhangelog for Patch 3. * Aloth and Konstanten will now appear as intended in Party Management. * Players can now read the Harbinger's missive with no issues. * Players that obtain the submarine can now leave Nekataka via port icon. * Pre-Ukaizo save data now allows for DLC completion. * Players now leave Fort Deadlight as expected. * Players now leave Bekarna's Observatory as expected. * Pillars of Eternity 1 saves are now recognized across all supported languages. * Modals appear when a weapon is copied into a character's main hand. * Items are no longer duplicated when using the Quickload feature during item transactions. * Party companion portraits are now saved after restarting the game. * FPS degradation over time that was introduced in v2.0.1 no longer occurs. gets softer when combat chatter is playing) * Ability audio has been tuned to react to other sounds (i.e. * Creatures have been tuned to spam sounds less * Combat Chatter now provides more critical feedback and is easier to understand during combat. * Audio Combat Remixing - Our audio team has remastered in-game combat sounds, resolving a suite of bugs and generally improving the game as per community feedback: Enchantment progression paths are now much clearer, and it should be easy to tell if a new enchantment will replace or rework an old enchantment. * The Enchanting Menu has received a visual re-work. * Weapons and Armor can be repaired for a price through the Enchanting Menu. * Weapons and Armor now degrade during adventuring. * Torches can help increase the vision area. * The Fog of War is greatly reduced around the Player's Character. These challenges can be found by clicking the head of Magran at the bottom of the Title Menu. * New Magran's Fires Challenges added - New challenges and old favorites have been added for players that want a difficult experience with a twist. * Ability Tree Preview - Thanks to our programming team, the Class Ability Tree can now be viewed outside of the level up screen! This can be done from the Inventory/Character Sheet UI, or when recruiting a new companion. You can find this magical item hidden within Berkana's Observatory. ![]() Wearers gain the ability to manifest illusory duplicates and are rarely, if the God of Secrets is watching, struck with bolts of understanding capable of turning the tide of battle. * Shroud of the Phantasm - A new community-designed cape, the Shroud of the Phantasm seems to grant the wielder the favor of Wael, though the will of the God of Secrets is all but impossible to discern for certain. As I written I used it only on bosses.Changelog for Patch 2. Yep you need only stacked curse debuff, then you can switch on your favorite weapon. It is good with the modal to lower will but imo that's about it. Even tried it with a one handed style flurry monk to try and stack that curse quick enough but it just builds up way to slow to justify the low base dmg of the club. I don't know why everyone skip first legendary club from port maje ( ), this is one of the best weapon against bosses for all martial classesĬlub curse stacked 6x times and give you +26% damage to all attack against target to infinity period of time Nekataka, Perikli Overlook, Arkemyr's Manor (bedroom)įort Deadlight (sail in by night, follow quest) Nakataka, Perikli Overlook, Arkemyr's Manor (Vault) Platinated Plate - Unique Legendary Heavy Armor Nakataka, Perikli Overlook, Arkemyr's Manor Shipwreck south-east from Neketaka in an enclose island 37*21 South 55*30 East Lord Darryn's Voulge - Unique Fine Pollaxe (Soulbound) I'm looking to compile useful/strong items that are easily accessible after leaving Port Maje.
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